Like most generic classes, I prefer to create Future instances through static factory methods which allows me to take maximum advantage of type inference.

In addition to the 2 straight forward declaration of Func and Action, the methods will include overloads which take in Func with varying numbers of arguments. The overloads will cury the arguments and create a Func taking no arguments. This is a great convenience to the user and takes little extra code to implement.

In addition because we don’t expose the EmptyFuture class directly we need to provide a factory method to create it in a non-run state. Otherwise we are forcing the EmptyFuture to always be created and run in the ThreadPool.

public static Future Create(Action action)
{
    var f = new EmptyFuture(action);
    f.RunInThreadPool();
    return f;
}

public static Future Create<TArg1>(Action<TArg1> action, TArg1 arg1)
{
    return Create(() => action(arg1));
}

public static Future<T> Create<T>(Func<T> func)
{
    var f = new Future<T>(func);
    f.RunInThreadPool();
    return f;
}

public static Future<TReturn> Create<TArg1,TReturn>(Func<TArg1, TReturn> func, TArg1 arg1)
{
    return Create(() => func(arg1));
}

public static Future<T> CreateNoRun<T>(Func<T> func)
{
    return new Future<T>(func);
}

public static Future CreateNoRun(Action action)
{
    return new EmptyFuture(action);
}

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